The first thing I start each set of icons - the search for a good reference or drawing sketches.
Not one by one for each icon, and once for all to see at a glance where light does not fall on the side, or a picture taken from a different angle.
And in general, I try to paint everything in a single document, so unwittingly rely on ready-made icons.
...
I have a piece of cake is rendered this photo:
To start around the cake itself, without being distracted while on the jam.
To add a friability test, rasterize the appropriate layers and applied them to filter - Noize - Add Noize ...
I had two units with a vengeance.
And put a check in front of "Monochromatic".
To make the top layer of dough effect "propechennosti" I took the Inner Shadow (see Fig. Below) and one pixel brush draw the crust from below.
Then I moved to the drawing jam: Cake on a separate piece separately - drained, and a separate droplets. And berries, yes.
To make the jam, "shine", I dyed it a lighter color and apply Inner Glow, putting in the settings Multipy and picked up a darker tone.
For falling part, I also reduced the Fill.
Then I created a new layer, armed with one pixel brush and draw the highlights, shadows, and the pores in the test.
Most of the berries I rasterize and gave them the tools volume and
Actually, everything, nothing complicated.
I'm sure that if you want everyone can draw better than cake
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