Preview of Final Results
Step 1: Create a
New Photoshop Image File
Okay, to start, let’s create a
new image file, go to the Menu bar and click File > New, and then input the
following values on their respective fields:
·
Width: 3000px
·
Height: 3000px
·
Resolution: 300pixels/inch
·
Color Mode: RGB Color; 8 bit
·
Background Contents: Transparent
STEP 2: Create the Sea In this
step, we will be creating the sea which is the foreground of our picture. To
start, open the image “36 underwater stock” by winkstock. Once you have it
open, simply activate the Move tool (V) and drag it to our canvas. See the
images below:
Once done, rename this layer
to “water”. To rename a layer, simply double-click on the words: “layer 1”
(that is our sea image) to prompt a text box to appear. Once
that appears, you may now rename the layer.
Now that you’ve renamed it, we
will resize this image. To resize it, activate the Transform tool by pressing
Ctrl/Cmd + T. Follow the instructions on the image below:
The result should be similar
to this:
After you’ve transformed it,
we will now make the viewer feel that he/she is seeing both underwater and
above-water. To start, activate the Polygonal Lasso tool by pressing L on your
keyboard.
Once you’ve done that, follow
the instructions below:
The result should be similar
to the following:
After doing that we would have
to make this cut look seamless, so we would need to blur the edge of this sea. To
do that, activate the Blur tool by pressing R on your keyboard.
When its activated, change its
settings to the following:
·
Brush size: 150px
·
Hardness: 0%
·
Mode: Normal
·
Strength: 100%
The result:
Now, let’s change the water’s
color. To do that, click on its layer and go to Image > Adjustments >
Color Balance. Once open, use the following settings:
·
Color Levels: -20, 0, +35
·
Tone Balance: Midtones
·
Preserve Luminosity: Checked
The resulting color should be
similar to the following:
Again, let’s adjust its color, this time we will be dealing with the tones of the water’s shadows. Start by clicking on the layer again and go to Image > Adjustments > Color Balance. Once open, use the following settings:
·
Color Levels: -45, +25, +18
·
Tone Balance: Shadows
·
Preserve Luminosity: Checked
The result:
Step 3: Create the Sky
Now, it’s time we added the
sky. Open Sunny Field by frozenstocks and once open, activate the Rectangular
Marquee Tool (M).
To use this tool and select
the sky, simply point and drag the mouse from one point to another. Now create
a selection area over the sky on the “Sunny field” image. See
image below:
Once you’ve created the
selection tool, activate your Move tool (V) and drag the sky below the “water”
layer. Now, after moving the sky, rename it to “sky”. Next, activate the
Transform tool (Ctrl/Cmd + T) and resize it as shown below:
Next, let’s adjust the
Brightness and Contrast of the sky. First, make sure that the “sky” layer is
selected and then go to Image > Adjustments > Brightness/Contrast and
then input the following once it opens:
·
Brightness: 15
·
Contrast: 0
The result should be similar
to this:
STEP 4: Create the Horizon Now
that the sky and sea are in place, let’s now add the elements of our
background. First, let’s enhance the horizon. Let’s make our horizon brighter.
First, create a new layer by pressing Ctrl/Cmd + Shift + N. After doing this, a
box would open – input “horizon” in the name box. Put this layer above the
“sky” layer and below the “water” layer. Next, activate the Brush tool (B) and
once it is open, input the following settings:
·
Brush size: 900px
·
Hardness: 0%
·
Opacity: 30%
·
Flow: 100%
·
#: ffffff
Note: for the Brush color,
follow the instructions below:
Now, we’re all set – paint on
the area shown below:
The result should be similar
to this:
Step 5: Add the
Bubbles
After the horizon, let’s now
add the bubbles under water. To start, make sure you’ve downloaded the brushes
(Bubbles by hawksmont) and placed them on the Photoshop Brushes folder
(Photoshop > Presets > Brushes). To open these brushes, simply activate
the Brush tool (B) and right click on the canvas. Once
you’ve done that, a contextual menu would appear.
Once you’ve done that another
menu would open; click on “Load Brushes”.
Now that it is open, click on
the brush set: Bubbles by hawksmont and click Open. Now you’ll see that this
brush set is loaded on your brush contextual menu when you right click on the
canvas. Okay, now let’s create a new layer (Ctrl/Cmd + Shift + N) and then name
it “Bubbles 1”. Put this above the “water” layer. Choose the following brush
from the Bubbles by hawksmont set:
After that, input the
following for the Brush tool (B):
·
Brush size: 40px
·
Hardness: Default
·
Opacity: 100%
·
Flow: 100%
·
#: ffffff
Then let’s start painting:
Next, create another layer and
name it “Bubbles 2”. Use the same brush from the Bubbles by hawksmont set. Activate
the Brush tool (B) and input the following:
·
Brush size: 20px
·
Hardness: Default
·
Opacity: 100%
·
Flow: 100%
·
#: ffffff
STEP 6: Add the birds Now,
let’s add the birds, to start open “Bird Brushes II” by lpdragonfly and load
them on Photoshop. Once loaded, create a new layer and put this layer above all
the layers on our canvas; name it “Birds”. Activate the Brush tool (B) and
choose the following brush from the “Bird Brushes II” by lpdragonfly set:
After that, activate the Brush
tool (B) again and input the following:
·
Brush size: 1000px
·
Hardness: Default
·
Opacity: 100%
·
Flow: 100%
·
#: 000000
Now let’s paint:
After that, reduce the opacity
of this layer to make the viewers believe that the birds are a bit far. Reduce
the opacity to 70%.
STEP 7: Create the scary fish
Now we’ll add our fish! To start, open “Scary Fish” by xNickixstockx. Once
opened, activate the Move tool (V) and drag it to our canvas. Once in there
rename this layer to “fish”. You’d definitely notice that this is a large image
so we would need to transform and resize it. Activate the Transform tool and
resize it as shown on the image below:
Next, activate the Magnetic
Lasso Tool (L) from the Lasso tools and create a selection area around the fish
then duplicate it and erase the original layer. You’ll see that the fish was
removed from its background. See image below:
Now that that’s done, let’s
move on to adjusting the color of our fish to make it blend in with the water.
Click on the fish’s layer and go to Image > Adjustments > Color Balance. Input
the following once the box opens:
·
Color Levels: -27, +50, +49
·
Tone Balance: Midtones
·
Preserve Luminosity: Checked
Once finished, lower the
opacity of the “fish” layer to 60% to totally blend in with the water.
STEP 8: Add the woman Now,
let’s add our other subject – the woman with a frame held in front of her head.
Open the image “Model 36” by night fate stock. We would need to remove her from
her background, so activate the Polygonal Lasso tool (L) and create a selection
area around the model. See image below:
Once you’ve done that,
activate the Move tool (V) and drag the model to our canvas. Once there, rename
this layer to “model”. Next, we’re going to transform and resize the model. See
image below on what size she should be resized to:
Now, let’s remove the model’s
face and upper body which is within the frame. Activate the Polygonal Lasso
tool (L) and create a selection area within the frame. See
image below:
The result should be similar
to this:
Now, let’s fix her lower body
to make it blend in with the water. Activate the Polygonal Lasso tool (L) and
then follow the instructions shown below:
Once you’re done with that,
just erase the original lower body. Now, let’s adjust the color of the model’s
lower body. Select the duplicated layer (lower body) and then go to Image >
Adjustments > Color Balance and input the following:
·
Color Levels: -27, +50, +49
·
Tone Balance: Midtones
·
Preserve Luminosity: Checked
Next, change the lower body’s
opacity to 70%. The result should be similar to this:
Now let’s erase the legs to
make it look like it really is underwater. Activate the Eraser tool
(E) and input the following:
·
Brush size: 400px
·
Hardness: 0%
·
Opacity: 75%
·
Flow: 100%
Use the Eraser tool as
instructed below:
The result should be similar
to the following:
Step 9: Create the
mouth
Now we’re going to add the
mouth which will act as the picture inside the frame. To start, open “Mouth
Detail Front” by Della Stock. Now that it is open, activate the Move tool (V)
and then drag the mouth to our canvas. Position it below the “model” layer.
Once there, rename it to “Mouth”. Next, we will fit this into the frame and to
do that we would need to resize this layer. Activate the Transform tool and
resize it as shown below:
After you’ve done that, select
the mouth layer and then adjust its Brightness and Contrast. Go to Image >
Adjustments > Brightness/Contrast and set the following:
·
Brightness: -27
·
Contrast: 5
Next we would need to darken
the sides of the “mouth” layer to give it some shadow and make it more
realistic – make it look like it really is inside the frame. Start by creating
a new layer (Ctrl/Cmd + Shift + N); name this layer “Darken” and put it above
the mouth layer. After that, right click on this layer to bring up the
contextual menu. Once the menu is active click on “Create clipping mask”. Clipping
masks make sure that the “paint” you’re going to brush in wouldn’t scatter to
other layers. Now activate the Brush tool (B) and input the following:
·
Brush size: 125px
·
Hardness: 0%
·
Opacity: 15%
·
Flow: 100%
Note: Use the default brushes
and not the previous ones. Now, let’s paint:
The result:
Step 10: Add the
textures
In this step, we will be
adding some textures to give our image a grungy feel. Let’s open the first
texture: “Paper Texture 1” by Wojtar Stock. Once opened, activate the Move tool
(V) and drag this to our canvas. Position it this way:
Now, transform it to this
size:
Once that is done, change its
Blending Mode and Opacity to the following:
·
Blending mode: Soft Light
·
Opacity: 70%
The result of that would look
like this:
Next, let’s open the “Old
Paper 37 stock” by ofruin stock Move it to our canvas using the Move tool (V)
and transform it to the size of our canvas.
After that, change the
Blending mode and Opacity values to the following:
·
Blending mode: Color Burn
·
Opacity: 50%
Step 11: Adjust
the feel of our image
Now we’re going to enhance the
colors of our work. Let’s start by creating a Solid Color adjustment layer. To
do that, click on the Create New Fill/Adjustment layer button located on the
Layer Window. See image below:
After clicking on the Solid
Color adjustment layer, the Color Picker box would appear. Once it
appears, input the following:
·
#: 070937
Once you’ve done that, use the
following:
·
Blending Mode: Exclusion
·
Opacity: 50%
After that, create a new Solid Color adjustment layer
and input the following:
·
#: 503929
Apply the following:
·
Blending Mode: Soft Light
·
Opacity: 30%
Create a new Solid Color
adjustment layer again, input the following:
·
#: d68230
·
Blending mode: Soft Light
·
Opacity: 10%
Now, let’s create a
Brightness/Contrast adjustment layer from the Create New Fill/Adjustment layer
button. See image below:
Once the box opens, input the
following:
·
Brightness: -15
·
Contrast: -5
The image should now be
looking like this:
Now, let’s create a Gradient
Map adjustment layer:
Once the Gradient Map menu
opens, choose the following gradient:
Now, you’ll see that your
image is Black and White, what we do now is we change the Blending mode and
Opacity to the following:
·
Blending Mode: Color
·
Opacity: 15%
Next, let’s create a Photo
Filter adjustment layer.
When the box opens, input the
following:
·
Warming Filter (81)
·
Density: 25%
·
Preserve Luminosity: Checked
Next, let’s create a Curves
adjustment layer.
When it opens, input the
following:
·
Input: 109
·
Output: 135
Next, create another Solid
Color adjustment layer and input the following:
·
#: dca145
Then use the following:
·
Blending Mode: Hard Light
·
Opacity: 40%
Finally, create another Photo
Filter adjustment layer and then use the following filter:
·
Cooling Filter (LBB)
·
Density: 25%
·
Preserve Luminosity: Checked
The final image should be
similar to this:
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